![]() I do find this a bit interesting of a design choice, but it can be considered a bit of a challenge to adapt your gameplay for an "end-game" quest. This isn't really an issue when you figure out that this is required because enemies drop these consumables like candy and you can pretty much replenish them as quickly as you use them up. The Ark seems to setup a play style which requires utilizing much higher powered EMP weapons and the constant use of consumables (medipaks). Without resorting to a lot of consumables (which I had no problem obtaining), I don't think I could finish the quests. I was able to get through everything (even most of the Ark) with just my own DPS and mana but then the game became impossible to output enough DPS before being obliterated by the enemy (and not even the main bosses). The short (TL : DR) of it is that I felt that the higher end-game quests seem unbalanced from the bulk of the game. ![]() Obviously these are my opinions, and playstyles vary. I just wanted to provide feedback on my experiences. Honestly don't know why I only just found this game on the Play store. ![]() I played it non-stop for like 3 weeks until I beat it a few days ago on Normal difficulty with my Cleric. So I want to start out saying I am a huge fan of this game, despite any issues I have with it. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |